REPRESENTATION.
To study and understand how these technical elements create
specific representations of individuals, groups, events or places and help to
articulate specific messages and values
that have social significance. Particular areas of representation that may be
chosen are:
1-Gender
2-Age
3-Ethnicity
4-Sexuality
5-Class and status
6-Physical ability/disability
7-Regional Identity
1)
GENDER:
Things seem different and mean different from a man's view
than from a woman's view.
-31 functions of narrative of Vladimir Propp:
ABSENTATION: A member of a family leaves the security
of the home environment. This may be the hero or some other member of the
family that the hero will later need to rescue. This division of the cohesive
family injects initial tension into the storyline. The hero may also be
introduced here, often being shown as an ordinary person.
INTERDICTION: An interdiction is addressed to the
hero ('don't go there', 'don't do this'). The hero is warned against some
action (given an 'interdiction').
VIOLATION of INTERDICTION. The interdiction is
violated (villain enters the tale). This generally proves to be a bad move and
the villain enters the story, although not necessarily confronting the hero.
Perhaps they are just a lurking presence or perhaps they attack the family
whilst the hero is away.
RECONNAISSANCE: The villain makes an attempt at
reconnaissance (either villain tries to find the children/jewels etc.; or
intended victim questions the villain). The villain (often in disguise) makes
an active attempt at seeking information, for example searching for something
valuable or trying to actively capture someone. They may speak with a member of
the family who innocently divulges information. They may also seek to meet the
hero, perhaps knowing already the hero is special in some way.
DELIVERY: The villain gains information about the
victim. The villain's seeking now pays off and he or she now acquires some form
of information, often about the hero or victim. Other information can be
gained, for example about a map or treasure location.
TRICKERY: The villain attempts to deceive the victim
to take possession of victim or victim's belongings (trickery; villain
disguised, tries to win confidence of victim). The villain now presses further,
often using the information gained in seeking to deceive the hero or victim in
some way, perhaps appearing in disguise. This may include capture of the
victim, getting the hero to give the villain something or persuading them that
the villain is actually a friend and thereby gaining collaboration.
COMPLICITY: Victim taken in by deception, unwittingly
helping the enemy. The trickery of the villain now works and the hero or victim
naively acts in a way that helps the villain. This may range from providing the
villain with something (perhaps a map or magical weapon) to actively working
against good people (perhaps the villain has persuaded the hero that these
other people are actually bad).
VILLAINY or LACK: Villain causes harm/injury to
family member (by abduction, theft of magical agent, spoiling crops, plunders
in other forms, causes a disappearance, expels someone, casts spell on someone,
substitutes child etc., commits murder, imprisons/detains someone, threatens
forced marriage, provides nightly torments); Alternatively, a member of family
lacks something or desires something (magical potion etc.). There are two
options for this function, either or both of which may appear in the story. In
the first option, the villain causes some kind of harm, for example carrying
away a victim or the desired magical object (which must be then be retrieved).
In the second option, a sense of lack is identified, for example in the hero's
family or within a community, whereby something is identified as lost or
something becomes desirable for some reason, for example a magical object that
will save people in some way.
MEDIATION: Misfortune or lack is made known, (hero is
dispatched, hears call for help etc./ alternative is that victimized hero is
sent away, freed from imprisonment). The hero now discovers the act of villainy
or lack, perhaps finding their family or community devastated or caught up in a
state of anguish and woe.
BEGINNING COUNTER-ACTION: Seeker agrees to, or
decides upon counter-action. The hero now decides to act in a way that will
resolve the lack, for example finding a needed magical item, rescuing those who
are captured or otherwise defeating the villain. This is a defining moment for
the hero as this is the decision that sets the course of future actions and by
which a previously ordinary person takes on the mantle of heroism.
DEPARTURE: Hero leaves home;
FIRST FUNCTION OF THE DONOR: Hero is tested,
interrogated, attacked etc., preparing the way for his/her receiving magical
agent or helper (donor);
HERO'S REACTION: Hero reacts to actions of future donor
(withstands/fails the test, frees captive, reconciles disputants, performs
service, uses adversary's powers against him);
RECEIPT OF A MAGICAL AGENT: Hero acquires use of a
magical agent (directly transferred, located, purchased, prepared,
spontaneously appears, eaten/drunk, help offered by other characters);
GUIDANCE: Hero is transferred, delivered or led to
whereabouts of an object of the search;
STRUGGLE: Hero and villain join in direct combat;
BRANDING: Hero is branded (wounded/marked, receives
ring or scarf);
VICTORY: Villain is defeated (killed in combat,
defeated in contest, killed while asleep, banished);
LIQUIDATION: Initial misfortune or lack is resolved
(object of search distributed, spell broken, slain person revived, captive
freed);
RETURN: Hero returns;
PURSUIT: Hero is pursued (pursuer tries to kill, eat,
and undermine the hero);
RESCUE: Hero is rescued from pursuit (obstacles delay
pursuer, hero hides or is hidden, hero transforms unrecognizably, hero saved
from attempt on his/her life);
UNRECOGNIZED ARRIVAL: Hero unrecognized, arrives home
or in another country;
UNFOUNDED CLAIMS: False hero presents unfounded
claims;
DIFFICULT TASK: Difficult task proposed to the hero
(trial by ordeal, riddles, test of strength/endurance, other tasks);
SOLUTION: Task is resolved;
RECOGNITION: Hero is recognized (by mark, brand, or
thing given to him/her);
EXPOSURE: False hero or villain is exposed;
TRANSFIGURATION: Hero is given a new appearance (is
made whole, handsome, new garments etc.);
PUNISHMENT: Villain is punished;
WEDDING: Hero marries and ascends the throne (is
rewarded/promoted).
STEREOTYPES: It is a
commonly held BELIEF about specific social groups or types of individuals.
--> THEORIES ON GENDER REPRESENTATION:
-Judith Butler; He said "Gender is constructed"
And, "Our performance of gender is artifice in the sense that it is
created by us and not 'natural'"
-Richard Dyer ;He states;
i) Representation is selective- one person represents a
group
ii) Representation is culture specific.
iii) Representation is subject to interpretation.
-Water Lippmann; Functions of Stereotyping;
1. Ordering process: He says "Partial knowledge is not
false knowledge, it is simply not absolute knowledge"
2. Short cut.
3. Reference.
-Stuart
Hill; Encoding/decoding theory. Messages are interpreted
differently.
FACTORS THAT CHANGE THE REPRESENTATION IN A SOCIETY:
Culture
Family
Ethencity
Generation
Body
Nationality
Religion
Influence in childhood.
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